﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.AddressableAssets;

namespace FGUFW.Play.GameLobby
{
    public class GameLobby : MonoBehaviour
    {
        public void OnClickQuit()
        {
            Application.Quit();
        }

        public void OnClickStackedTwoer()
        {
            Addressables.LoadSceneAsync("StackedTower");
        }

        public void OnClickStepGrid()
        {
            Addressables.LoadSceneAsync("StepGrid");
        }
    }
}
